Online tutorial slides of the best known textbook
Enjoy it!
Enjoy our thinkings!
The Game AI Page at http://www.gameai.com
AI Guru at http://www.aiguru.com
Gamasutra at http://www.gamasutra.com
GameDev.net at http://www.gamedev.net
AI Depot at http://ai-depot.com
Generation5 at http://www.generation5.org
The American Association for Artificial Intelligence at http://www.aaai.org
There are many information-processing problems that can only be solved by the joint action of large communities of computers each running a sophisticated machine learning algorithm, where those algorithms are not subject to cen-tralized, global control. Examples are routing of air traffic, control of swarms of spacecraft, routing of packages across the internet, and communication between the multiple processors in a modern computer.
Such problems can be addressed with the emerging science of “Collective Intelligence” (COIN), which is concerned with the design of a multi-agent system where:
- Agents are “selfish” in that they act to try to optimize their own utilities, without explicit regard to cooperation with other agents.
- There is a well-specified global objective, and we are confronted with the inverse problem of how to configure the system to achieve that objective.
"If we understand the human mind, we begin to understand what we can do with educational technology."